


Augmented Learning
3.0/ 5
1 ratings
About This Book
New technology has brought with it new tools for learning, and research has shown that the educational potential of video games resonates with teachers and pupils alike. Klopfer here describes the largely untapped potential of mobile learning games to make a substantial impact on education.
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Sign InData processingDesign and constructionEducational gamesMobile computingPocket computersProgrammingSimulation games in education
The Swinging Light
Book Details
First Published
2008
Pages
272 pages
Rating
3.0 / 5
Ratings
1
Editions
7
Publisher
The MIT Press
Language
ENG
Status
Published
The People Behind The Book
Authors
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