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2008•272 pages•Published•ENG•User Reviews

Augmented Learning

3.0/ 5
1 ratings

About This Book

New technology has brought with it new tools for learning, and research has shown that the educational potential of video games resonates with teachers and pupils alike. Klopfer here describes the largely untapped potential of mobile learning games to make a substantial impact on education.

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Data processingDesign and constructionEducational gamesMobile computingPocket computersProgrammingSimulation games in education

The Swinging Light

Book Details

First Published

2008

Pages

272 pages

Rating

3.0 / 5

Ratings

1

Editions

7

Publisher

The MIT Press

Language

ENG

Status

Published

The People Behind The Book

Authors

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