


Theory of Fun for Game Design
3.5/ 5
8 ratings
About This Book
It's about - What fun is - Why some games are fun and some games are boring - How different people respond to different kinds of fun - What makes a game fun or not - How games fit into the wider human culture - Whether games can be art - What degree of social responsibility game makers need to have - How games can develop At its core, though, it is about why games matter.
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Sign Ingamesdesignfunlearningpsychologygame designvideo gamesComputer gamesConceptionSocial aspectsDesignJeux d'ordinateur
The Swinging Light
Book Details
First Published
2004
Pages
275 pages
Rating
3.5 / 5
Ratings
8
Editions
4
Publisher
O'Reilly Media
Language
ENG
Status
Published
The People Behind The Book
Authors
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