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Game design workshop cover
2004•470 pages•Published•ENG•User Reviews

Game design workshop

5.0/ 5
1 ratings

About This Book

As experienced teachers of novice game designers, the authors have discovered patterns in the way that students grasp game design — the mistakes they make as well as the methods to help them to create better games. Each exercise requires no background in programming or artwork, releasing beginning designers from the intricacies of electronic game production and allowing them to learn what works and what doesn't work in a game system. Additionally, these exercises teach important skills in system design: the processes of prototyping, playtesting, and redesigning.

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Computer TechnologyComputer gamesComputer graphicsDesignNonfictionProgrammingComputer games, programming

The Swinging Light

Book Details

First Published

2004

Pages

470 pages

Rating

5.0 / 5

Ratings

1

Editions

5

Publisher

Elsevier Science & Technology

Language

ENG

Status

Published

The People Behind The Book

Authors

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